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1. NOS for pve? - in Ships and Modules [original thread]
Does NOSing structures still work?
- by Issac Hunt - at 2005.08.05 19:16:00
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2. Vote against freighters in Empire today! - in EVE General Discussion [original thread]
Frighters are required to access high sec space as they are going to be hauling MASSIVE amounts of raw materials into empire - thats what they are built for - its been said in the back story somewhere, already - so don't you think this thread is a...
- by Issac Hunt - at 2005.07.14 16:17:00
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3. Defenders dont even bother using them! - in Ships and Modules [original thread]
Aye - we really need a missile defence now, defenders are nearly impossible to use and dumb as hell - retargeting in flight would be nice, but at the moment junk. time for the point defence guns....
- by Issac Hunt - at 2005.07.08 06:49:00
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4. Where are the missing Leadership skills ? - in Skill Discussions [original thread]
They are race specific Armoured and Siege are Amarr information and skirmish are Caldari squadron and wing are ? check the region markets same with the module BPC's
- by Issac Hunt - at 2005.07.07 16:04:00
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5. POLL- Which dread do you want first? - in EVE General Discussion [original thread]
Going to have to go with Amarr, myself...
- by Issac Hunt - at 2005.07.05 22:42:00
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6. What are the skills required for XL turrets? - in Skill Discussions [original thread]
Originally by: Zungen tho isnt shield piercing, armor breaching, and advanced weapons upgrades are suppose to come out i thought :P Not sure - didn't these skills get scrapped when the HP increases were scrapped?
- by Issac Hunt - at 2005.06.29 08:19:00
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7. What are the skills required for XL turrets? - in Skill Discussions [original thread]
Edited by: Issac Hunt on 27/06/2005 15:12:02 Edited by: Issac Hunt on 27/06/2005 15:11:37 Originally by: mahhy Assuming they're Tech 1, shouldn't be it just Large Turret 4? Quote: I was thinking along the same lines until CC...
- by Issac Hunt - at 2005.06.27 15:06:00
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8. What are the skills required for XL turrets? - in Skill Discussions [original thread]
Anyone know/have any ideas?
- by Issac Hunt - at 2005.06.27 10:07:00
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9. Spinal Mounts - in Test Server Feedback [original thread]
Type T meson 4tw (Traveller player in-joke)
- by Issac Hunt - at 2005.06.17 22:24:00
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10. Bureaucratic Connections - in Skill Discussions [original thread]
Yep - they both work on the same kind of agent - 10% bonus per level if I remember correctly - so if you have both to 5, sec agent lp's are twice normal (hence the insane prices in escrow I suppose)
- by Issac Hunt - at 2005.06.13 11:59:00
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11. TS Microphone - in Issues, Workarounds & Localization [original thread]
Are you running XP? You may need to activate mike boost. Start > settings > control panel > sounds and audio devices > 'Voice' tab > voice recording > select 'advanced'. At bottem of this field is a tick box called 'mike boost',...
- by Issac Hunt - at 2005.05.31 15:51:00
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12. Please dont bring in T2 battleships - in Ships and Modules [original thread]
Just like to point out that the ultimate TL target (so far) is TL5 according to the Devs - DigitalCommunist is right, this is a pointless thread, TL2 BS's are coming, as are TL3, TL4 and TL5, along with everything else, INCLUDING Dreadnoughts and ...
- by Issac Hunt - at 2005.05.27 15:03:00
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13. Keeping Instas, but making them useless. - in EVE General Discussion [original thread]
Originally by: Fortior Originally by: Maya Rkell Originally by: Fortior Most people would agree that instas are a problem Nope. And post suggestions in the suggestion forum. Well, seeing how people keep asking the...
- by Issac hunt - at 2005.04.08 13:31:00
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14. EVE and Insta-Jumps - in EVE General Discussion [original thread]
Great - another instas thread - when are you going to figure it out? The vast majority of players use them - CCP will not want to rock the boat for tha vast majority unless the situation affects THEIR plans for the game - not yours. Instas are ...
- by Issac hunt - at 2005.04.08 12:04:00
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